Swift-type-casting
スイフト-型キャスト
インスタンスの型を検証するために、「型キャスト」がSwift 4言語で機能します。 インスタンスタイプが特定のスーパークラスまたはサブクラスに属しているか、独自の階層で定義されているかを確認するために使用されます。
Swift 4型キャストは、値の型と「as」をチェックし、型の値を別の型にキャストする2つの演算子「is」を提供します。 型キャストは、インスタンスタイプが特定のプロトコル適合規格に従っているかどうかもチェックします。
クラス階層の定義
型キャストは、インスタンスのタイプをチェックして、特定のクラスタイプに属しているかどうかを確認するために使用されます。 また、クラスとそのサブクラスの階層をチェックして、それらのインスタンスをチェックおよびキャストし、同じ階層として作成します。
class Subjects {
var physics: String
init(physics: String) {
self.physics = physics
}
}
class Chemistry: Subjects {
var equations: String
init(physics: String, equations: String) {
self.equations = equations
super.init(physics: physics)
}
}
class Maths: Subjects {
var formulae: String
init(physics: String, formulae: String) {
self.formulae = formulae
super.init(physics: physics)
}
}
let sa = [ Chemistry(physics: "solid physics", equations: "Hertz"),
Maths(physics: "Fluid Dynamics", formulae: "Giga Hertz")]
let samplechem = Chemistry(physics: "solid physics", equations: "Hertz")
print("Instance physics is: \(samplechem.physics)")
print("Instance equation is: \(samplechem.equations)")
let samplemaths = Maths(physics: "Fluid Dynamics", formulae: "Giga Hertz")
print("Instance physics is: \(samplemaths.physics)")
print("Instance formulae is: \(samplemaths.formulae)")
プレイグラウンドを使用して上記のプログラムを実行すると、次の結果が得られます-
Instance physics is: solid physics
Instance equation is: Hertz
Instance physics is: Fluid Dynamics
Instance formulae is: Giga Hertz
型チェック
型チェックは「is」演算子で行われます。 「is」型チェック演算子は、インスタンスが特定のサブクラス型に属するかどうかをチェックし、そのインスタンスに属する場合は「true」を返し、そうでない場合は「false」を返します。
class Subjects {
var physics: String
init(physics: String) {
self.physics = physics
}
}
class Chemistry: Subjects {
var equations: String
init(physics: String, equations: String) {
self.equations = equations
super.init(physics: physics)
}
}
class Maths: Subjects {
var formulae: String
init(physics: String, formulae: String) {
self.formulae = formulae
super.init(physics: physics)
}
}
let sa = [
Chemistry(physics: "solid physics", equations: "Hertz"),
Maths(physics: "Fluid Dynamics", formulae: "Giga Hertz"),
Chemistry(physics: "Thermo physics", equations: "Decibels"),
Maths(physics: "Astro Physics", formulae: "MegaHertz"),
Maths(physics: "Differential Equations", formulae: "Cosine Series")]
let samplechem = Chemistry(physics: "solid physics", equations: "Hertz")
print("Instance physics is: \(samplechem.physics)")
print("Instance equation is: \(samplechem.equations)")
let samplemaths = Maths(physics: "Fluid Dynamics", formulae: "Giga Hertz")
print("Instance physics is: \(samplemaths.physics)")
print("Instance formulae is: \(samplemaths.formulae)")
var chemCount = 0
var mathsCount = 0
for item in sa {
if item is Chemistry {
++chemCount
} else if item is Maths {
++mathsCount
}
}
print("Subjects in chemistry contains \(chemCount) topics and maths contains \(mathsCount) topics")
プレイグラウンドを使用して上記のプログラムを実行すると、次の結果が得られます-
Instance physics is: solid physics
Instance equation is: Hertz
Instance physics is: Fluid Dynamics
Instance formulae is: Giga Hertz
Subjects in chemistry contains 2 topics and maths contains 3 topics
ダウンキャスト
サブクラスタイプのダウンキャストは、2つの演算子(as? そしてas!)。 'as?'値がnilを返す場合、オプションの値を返します。 ダウンキャストの成功を確認するために使用されます。
'として!'ダウンキャストがnil値を返す場合、オプションのチェーンで説明されているように、強制的にアンラッピングを返します。 ダウンキャストに失敗した場合にランタイムエラーをトリガーするために使用されます
class Subjects {
var physics: String
init(physics: String) {
self.physics = physics
}
}
class Chemistry: Subjects {
var equations: String
init(physics: String, equations: String) {
self.equations = equations
super.init(physics: physics)
}
}
class Maths: Subjects {
var formulae: String
init(physics: String, formulae: String) {
self.formulae = formulae
super.init(physics: physics)
}
}
let sa = [
Chemistry(physics: "solid physics", equations: "Hertz"),
Maths(physics: "Fluid Dynamics", formulae: "Giga Hertz"),
Chemistry(physics: "Thermo physics", equations: "Decibels"),
Maths(physics: "Astro Physics", formulae: "MegaHertz"),
Maths(physics: "Differential Equations", formulae: "Cosine Series")]
let samplechem = Chemistry(physics: "solid physics", equations: "Hertz")
print("Instance physics is: \(samplechem.physics)")
print("Instance equation is: \(samplechem.equations)")
let samplemaths = Maths(physics: "Fluid Dynamics", formulae: "Giga Hertz")
print("Instance physics is: \(samplemaths.physics)")
print("Instance formulae is: \(samplemaths.formulae)")
var chemCount = 0
var mathsCount = 0
for item in sa {
if let print = item as? Chemistry {
print("Chemistry topics are: '\(print.physics)', \(print.equations)")
} else if let example = item as? Maths {
print("Maths topics are: '\(example.physics)', \(example.formulae)")
}
}
プレイグラウンドを使用して上記のプログラムを実行すると、次の結果が得られます-
Instance physics is: solid physics
Instance equation is: Hertz
Instance physics is: Fluid Dynamics
Instance formulae is: Giga Hertz
Chemistry topics are: 'solid physics', Hertz
Maths topics are: 'Fluid Dynamics', Giga Hertz
Chemistry topics are: 'Thermo physics', Decibels
Maths topics are: 'Astro Physics', MegaHertz
Maths topics are: 'Differential Equations', Cosine Series
型キャスト:任意のオブジェクト
キーワード「Any」は、関数タイプを含む任意のタイプに属するインスタンスを表すために使用されます。
class Subjects {
var physics: String
init(physics: String) {
self.physics = physics
}
}
class Chemistry: Subjects {
var equations: String
init(physics: String, equations: String) {
self.equations = equations
super.init(physics: physics)
}
}
class Maths: Subjects {
var formulae: String
init(physics: String, formulae: String) {
self.formulae = formulae
super.init(physics: physics)
}
}
let sa = [
Chemistry(physics: "solid physics", equations: "Hertz"),
Maths(physics: "Fluid Dynamics", formulae: "Giga Hertz"),
Chemistry(physics: "Thermo physics", equations: "Decibels"),
Maths(physics: "Astro Physics", formulae: "MegaHertz"),
Maths(physics: "Differential Equations", formulae: "Cosine Series")]
let samplechem = Chemistry(physics: "solid physics", equations: "Hertz")
print("Instance physics is: \(samplechem.physics)")
print("Instance equation is: \(samplechem.equations)")
let samplemaths = Maths(physics: "Fluid Dynamics", formulae: "Giga Hertz")
print("Instance physics is: \(samplemaths.physics)")
print("Instance formulae is: \(samplemaths.formulae)")
var chemCount = 0
var mathsCount = 0
for item in sa {
if let print = item as? Chemistry {
print("Chemistry topics are: '\(print.physics)', \(print.equations)")
} else if let example = item as? Maths {
print("Maths topics are: '\(example.physics)', \(example.formulae)")
}
}
var exampleany = [Any]()
exampleany.append(12)
exampleany.append(3.14159)
exampleany.append("Example for Any")
exampleany.append(Chemistry(physics: "solid physics", equations: "Hertz"))
for print in exampleany {
switch print {
case let someInt as Int:
print("Integer value is \(someInt)")
case let someDouble as Double where someDouble > 0:
print("Pi value is \(someDouble)")
case let someString as String:
print("\(someString)")
case let phy as Chemistry:
print("Topics '\(phy.physics)', \(phy.equations)")
default:
print("None")
}
}
プレイグラウンドを使用して上記のプログラムを実行すると、次の結果が得られます-
Instance physics is: solid physics
Instance equation is: Hertz
Instance physics is: Fluid Dynamics
Instance formulae is: Giga Hertz
Chemistry topics are: 'solid physics', Hertz
Maths topics are: 'Fluid Dynamics', Giga Hertz
Chemistry topics are: 'Thermo physics', Decibels
Maths topics are: 'Astro Physics', MegaHertz
Maths topics are: 'Differential Equations', Cosine Series
Integer value is 12
Pi value is 3.14159
Example for Any
Topics 'solid physics', Hertz
AnyObject
任意のクラスタイプのインスタンスを表すために、「AnyObject」キーワードが使用されます。
class Subjects {
var physics: String
init(physics: String) {
self.physics = physics
}
}
class Chemistry: Subjects {
var equations: String
init(physics: String, equations: String) {
self.equations = equations
super.init(physics: physics)
}
}
class Maths: Subjects {
var formulae: String
init(physics: String, formulae: String) {
self.formulae = formulae
super.init(physics: physics)
}
}
let saprint: [AnyObject] = [Chemistry(physics: "solid physics", equations: "Hertz"),
Maths(physics: "Fluid Dynamics", formulae: "Giga Hertz"),
Chemistry(physics: "Thermo physics", equations: "Decibels"),
Maths(physics: "Astro Physics", formulae: "MegaHertz"),
Maths(physics: "Differential Equations", formulae: "Cosine Series")]
let samplechem = Chemistry(physics: "solid physics", equations: "Hertz")
print("Instance physics is: \(samplechem.physics)")
print("Instance equation is: \(samplechem.equations)")
let samplemaths = Maths(physics: "Fluid Dynamics", formulae: "Giga Hertz")
print("Instance physics is: \(samplemaths.physics)")
print("Instance formulae is: \(samplemaths.formulae)")
var chemCount = 0
var mathsCount = 0
for item in saprint {
if let print = item as? Chemistry {
print("Chemistry topics are: '\(print.physics)', \(print.equations)")
} else if let example = item as? Maths {
print("Maths topics are: '\(example.physics)', \(example.formulae)")
}
}
var exampleany = [Any]()
exampleany.append(12)
exampleany.append(3.14159)
exampleany.append("Example for Any")
exampleany.append(Chemistry(physics: "solid physics", equations: "Hertz"))
for print in exampleany {
switch print {
case let someInt as Int:
print("Integer value is \(someInt)")
case let someDouble as Double where someDouble > 0:
print("Pi value is \(someDouble)")
case let someString as String:
print("\(someString)")
case let phy as Chemistry:
print("Topics '\(phy.physics)', \(phy.equations)")
default:
print("None")
}
}
プレイグラウンドを使用して上記のプログラムを実行すると、次の結果が得られます-
Instance physics is: solid physics
Instance equation is: Hertz
Instance physics is: Fluid Dynamics
Instance formulae is: Giga Hertz
Chemistry topics are: 'solid physics', Hertz
Maths topics are: 'Fluid Dynamics', Giga Hertz
Chemistry topics are: 'Thermo physics', Decibels
Maths topics are: 'Astro Physics', MegaHertz
Maths topics are: 'Differential Equations', Cosine Series
Integer value is 12
Pi value is 3.14159
Example for Any
Topics 'solid physics', Hertz