Fsharp-basic-syntax
F#-基本的な構文
F#プログラムの基本構造を見てきましたので、F#プログラミング言語の他の基本的な構成要素を簡単に理解できます。
F#のトークン
F#プログラムは、さまざまなトークンで構成されています。 トークンは、キーワード、識別子、定数、文字列リテラル、またはシンボルです。 私たちはF#トークンを2つのタイプに分類できます-
- キーワード
- 記号と演算子
F#キーワード
次の表に、キーワードとキーワードの簡単な説明を示します。 これらのキーワードの使用については、以降の章で説明します。
| Keyword | Description |
|---|---|
| abstract | Indicates a method that either has no implementation in the type in which it is declared or that is virtual and has a default implementation. |
| and | Used in mutually recursive bindings, in property declarations, and with multiple constraints on generic parameters. |
| as | Used to give the current class object an object name. Also used to give a name to a whole pattern within a pattern match. |
| assert | Used to verify code during debugging. |
| base | Used as the name of the base class object. |
| begin | In verbose syntax, indicates the start of a code block. |
| class | In verbose syntax, indicates the start of a class definition. |
| default | Indicates an implementation of an abstract method; used together with an abstract method declaration to create a virtual method. |
| delegate | Used to declare a delegate. |
| do | Used in looping constructs or to execute imperative code. |
| done | In verbose syntax, indicates the end of a block of code in a looping expression. |
| downcast | Used to convert to a type that is lower in the inheritance chain. |
| *downto * | In a* for* expression, used when counting in reverse. |
| elif | Used in conditional branching. A short form of else if. |
| else | Used in conditional branching. |
| end |
In type definitions and type extensions, indicates the end of a section of member definitions. 冗長構文では、beginキーワードで始まるコードブロックの終了を指定するために使用されます。 |
| exception | Used to declare an exception type. |
| extern | Indicates that a declared program element is defined in another binary or assembly. |
| false | Used as a Boolean literal. |
| finally | Used together with try to introduce a block of code that executes regardless of whether an exception occurs. |
| for | Used in looping constructs. |
| fun | Used in lambda expressions, also known as anonymous functions. |
| function | Used as a shorter alternative to the fun keyword and a match expression in a lambda expression that has pattern matching on a single argument. |
| global | Used to reference the top-level .NET namespace. |
| if | Used in conditional branching constructs. |
| in | Used for sequence expressions and, in verbose syntax, to separate expressions from bindings. |
| inherit | Used to specify a base class or base interface. |
| inline | Used to indicate a function that should be integrated directly into the caller’s code. |
| interface | Used to declare and implement interfaces. |
| internal | Used to specify that a member is visible inside an assembly but not outside it. |
| lazy | Used to specify a computation that is to be performed only when a result is needed. |
| let | Used to associate, or bind, a name to a value or function. |
| let! | Used in asynchronous workflows to bind a name to the result of an asynchronous computation, or, in other computation expressions, used to bind a name to a result, which is of the computation type. |
| match | Used to branch by comparing a value to a pattern. |
| member | Used to declare a property or method in an object type. |
| module | Used to associate a name with a group of related types, values, and functions, to logically separate it from other code. |
| mutable | Used to declare a variable, that is, a value that can be changed. |
| namespace | Used to associate a name with a group of related types and modules, to logically separate it from other code. |
| new |
Used to declare, define, or invoke a constructor that creates or that can create an object. また、型に特定のコンストラクターが必要であることを示すために、汎用パラメーター制約で使用されます。 |
| not | Not actually a keyword. However, not struct in combination is used as a generic parameter constraint. |
| null |
Indicates the absence of an object. 汎用パラメーター制約でも使用されます。 |
| of | Used in discriminated unions to indicate the type of categories of values, and in delegate and exception declarations. |
| open | Used to make the contents of a namespace or module available without qualification. |
| or | Used with Boolean conditions as a Boolean or operator. Equivalent to |
|
. メンバー制約でも使用されます。 | |
| override | Used to implement a version of an abstract or virtual method that differs from the base version. |
| private | Restricts access to a member to code in the same type or module. |
| public | Allows access to a member from outside the type. |
| rec | Used to indicate that a function is recursive. |
| return | Used to indicate a value to provide as the result of a computation expression. |
| return! | Used to indicate a computation expression that, when evaluated, provides the result of the containing computation expression. |
| select | Used in query expressions to specify what fields or columns to extract. Note that this is a contextual keyword, which means that it is not actually a reserved word and it only acts like a keyword in appropriate context. |
| static | Used to indicate a method or property that can be called without an instance of a type, or a value member that is shared among all instances of a type. |
| struct |
Used to declare a structure type. 汎用パラメーター制約でも使用されます。 モジュール定義のOCaml互換性のために使用されます。 |
| then |
Used in conditional expressions. オブジェクトの構築後に副作用を実行するためにも使用されます。 |
| to | Used in for loops to indicate a range. |
| true | Used as a Boolean literal. |
| try | Used to introduce a block of code that might generate an exception. Used together with with or finally. |
| type | Used to declare a class, record, structure, discriminated union, enumeration type, unit of measure, or type abbreviation. |
| upcast | Used to convert to a type that is higher in the inheritance chain. |
| use | Used instead of let for values that require Dispose to be called to free resources. |
| use! | Used instead of let! in asynchronous workflows and other computation expressions for values that require Dispose to be called to free resources. |
| val | Used in a signature to indicate a value, or in a type to declare a member, in limited situations. |
| void | Indicates the .NET void type. Used when interoperating with other .NET languages. |
| when | Used for Boolean conditions (when guards) on pattern matches and to introduce a constraint clause for a generic type parameter. |
| while | Introduces a looping construct. |
| with | Used together with the match keyword in pattern matching expressions. Also used in object expressions, record copying expressions, and type extensions to introduce member definitions, and to introduce exception handlers. |
| yield | Used in a sequence expression to produce a value for a sequence. |
| yield! | Used in a computation expression to append the result of a given computation expression to a collection of results for the containing computation expression. |
いくつかの予約キーワードはOCaml言語から来ました-
| asr | land | lor | lsl | lsr | lxor | mod | sig |
他の予約済みキーワードの一部は、F#の将来の拡張のために保持されています。
| atomic | break | checked | component | const | constraint | constructor |
| continue | eager | event | external | fixed | functor | include |
| method | mixin | object | parallel | process | protected | pure |
| sealed | tailcall | trait | virtual | volatile |
F#のコメント
F#は2種類のコメントを提供します-
- 1行のコメントは//記号で始まります。
- 複数行コメントは(で始まり、)で終わります。
F#の基本的なプログラムとアプリケーションエントリポイント
通常、F#プログラムの明示的なエントリポイントはありません。 F#アプリケーションをコンパイルすると、コンパイラに提供された最後のファイルがエントリポイントになり、そのファイル内のすべての最上位ステートメントが上から下に実行されます。
適切に作成されたプログラムには、プログラムのメインループを呼び出す単一のトップレベルステートメントが必要です。
画面に「Hello World」を表示する非常に最小限のF#プログラム-
( *This is a comment* )
( *Sample Hello World program using F#* )
printfn "Hello World!"
あなたがプログラムをコンパイルして実行すると、次の出力が得られます-
Hello World!